2026.03.16 My conference participation report “SI2025” was published in the VRSJ Newsletter (Feb. 2026 issue).
2026.03.05 At IEEE VR 2026, we will present our TVCG Journal Paper (co-author), “Gloss Perception in VR at Long Viewing Distances: Effects of Binocular Highlight Intensity Asymmetry”
2026.03.04 At CHI 2026, we will present our Full Paper (first author), “Touching a Cat Without Touch: Does Mid-Air Ultrasound Haptic Feedback Promote Relaxation in Virtual Cat Interaction?”
2026.02.24 I played “The Aquarium does not dance,” “Cairn,” “and Roger,” “ひと匙の月,” “Vampire Survivors,” and “Wuthering Waves” Chapter 1.
2026.01.26 I played “Urban Myth Dissolution Center,” “氷点下30度の絶望,” “Mamon King,” and “YUUHI REAL ESTATE.”
Apr 2023 – Mar 2026 (expected)
The University of Tokyo, Ph.D. course of Graduate School of Frontier Sciences, Human & Environment Informatics Labs.
Apr 2021 – Mar 2023
The University of Tokyo, Master of Graduate School of Frontier Sciences, Human & Environment Informatics Labs.
Apr 2017 – Mar 2021
The University of Tokyo, Bachelor of Mechanical Engineering
Apr 2014 – Mar 2017
EIKO Gakuen
Job
JSPS Research Fellowship for Young Scientists DC1, 2023-2026
Certifications
Image Processing Engineer Certification Test Expert, 2022
IPA Applied Information Technology Engineer, 2021