2026.04.30 Our research presented at CHI 2026 was featured in ITmedia NEWS (X post).
2026.04.17 At CHI 2026, we presented our Full Paper (first author), “Touching a Cat Without Touch: Does Mid-Air Ultrasound Haptic Feedback Promote Relaxation in Virtual Cat Interaction?”
2026.04.06 I played “Pokémon Pokopia,” “Cairn,” “Slay the Spire,” “Slay the Spire 2,” and “Come out, cat.”
2026.03.25 At IEEE VR 2026, we presented our TVCG Journal Paper (co-author), “Gloss Perception in VR at Long Viewing Distances: Effects of Binocular Highlight Intensity Asymmetry”
2026.03.24 I completed my Ph.D. at the Graduate School of Frontier Sciences, The University of Tokyo, and received the Department Head Award.
2026.03.16 My conference participation report “SI2025” was published in the VRSJ Newsletter (Feb. 2026 issue).
2026.02.24 I played “The Aquarium does not dance,” “Cairn,” “and Roger,” “ひと匙の月,” “Vampire Survivors,” and “Wuthering Waves” Chapter 1.
2026.01.26 I played “Urban Myth Dissolution Center,” “氷点下30度の絶望,” “Mamon King,” and “YUUHI REAL ESTATE.”
Apr 2023 – Mar 2026
The University of Tokyo, Ph.D. course of Graduate School of Frontier Sciences
Human & Environment Informatics Labs. Supervised by Prof. Yuki Ban
Human-Computer Interaction, Virtual Reality, Multi-modal, Haptics
Apr 2021 – Mar 2023
The University of Tokyo, Master of Graduate School of Frontier Sciences
Human & Environment Informatics Labs. Supervised by Prof. Shin’ichi Warisawa
Apr 2017 – Mar 2021
The University of Tokyo, Bachelor of Mechanical Engineering.
Supervised by Prof. Shin’ichi Warisawa
Apr 2014 – Mar 2017
EIKO Gakuen
Job
JSPS Research Fellowship for Young Scientists DC1, 2023-2026
Certifications
Image Processing Engineer Certification Test Expert, 2022
IPA Applied Information Technology Engineer, 2021